ASavableActor
This actor is a subclass of the ATaggedActor that implements the ISavable interface and its functions
Function
Description
LoadFromSaveData
Load datas from the FSavableData struct and update the transform consequently. It also destroys the actor if the bIsSpawned boolean is false
GetSaveData
Return a FSavableData struct with the updated datas (ie: current transform)
GetPersistentID
return either the static tag as a string if its valid or fallback ID generated thanks to the GenerateFallbackID function
GenerateUniqueID
returns a string generated from the static tags if any. If there is no static tags, create an id from the object name. Can be overriden in bp class in some cases
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