ASavableActor

This actor is a subclass of the ATaggedActor that implements the ISavable interface and its functions

Function
Description

LoadFromSaveData

Load datas from the FSavableData struct and update the transform consequently. It also destroys the actor if the bIsSpawned boolean is false

GetSaveData

Return a FSavableData struct with the updated datas (ie: current transform)

GetPersistentID

return either the static tag as a string if its valid or fallback ID generated thanks to the GenerateFallbackID function

GenerateUniqueID

returns a string generated from the static tags if any. If there is no static tags, create an id from the object name. Can be overriden in bp class in some cases

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